A 34.5 KB demoscene intro using Vulkan and ShaderToy-style shaders written in pure C.
Features#
- Final size: 34.5 KB (under 64KB limit!)
- Vulkan rendering with fullscreen quad
- ShaderToy-style fragment shaders
- Pure C implementation
- Standalone executable (no external dependencies)
- Procedural graphics and effects
Technologies#
- C - Pure C implementation
- Vulkan - Modern graphics API
- GLSL - Fragment shader programming
- Size optimization - Compression and code golf techniques
System Requirements#
- Windows 10/11 (64-bit)
- Vulkan-capable GPU (most GPUs from 2016+)
- Vulkan runtime (usually comes with GPU drivers)
Project Status#
Release ready - Last updated October 2025